Come learn the art of 3D computer generated art and animation. This blog deals with the lessons learned and the art created by Robert G. Male using DazStudio from Daz3D.
Also covered are the ancillary software, tools, techniques, and processes needed both before and after rendering in the 3D software.
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Today's artist, like most of the others, also works with Palladium Books. His name is Nick Bradshaw. He informs me that he is not the same one doing the Army of Darkness graphic novels. That Nick Bradshaw is apparently Canadian; go us. Palladium's Nick Bradshaw really came to my attention with Rifts World Book 29: Madhaven. There is a certain throwback quality to Nick's work in there hearkening back to my favourite pieces by Larry MacDougall. I'm specifically noting the tattooing on many of the creatures, which can best be described as almost typographic, like alien lettering. These tattoos are not the only markings on these figures. There is also a lot of mottling and other detail to Nick's work. The attention to detail is fantastic. The art is gritty and gruesome as needed.
When Palladium announced it's zombie apocalypse game Dead Reign and Nick's name was in the promotion it was certain there was going to be some cool gristle and grit. The release of the game did not disappoint. Nick has an image for the zombie type referred to as Crawlers (pg 41) that is the epitome of wicked. It's the most graphic picture in the whole book and that is saying something given the most rotted, most muscle exposed and pieces-missing, zombies are his work. Nick also has non-zombie pieces, which show the same excellent down, dirty, and beaten up aesthetic that fits so perfect with the game. The switch to the living and the mechanical or scenic carries modifications to his style, and exemplifies the breadth of his artistic talent.